


Dreadwings are responsible for deploying Metal Flowers. When docile, they are often seen hanging upside down from ruins, buildings or cliff faces. Horizon: Zero Dawn - The Frozen Wilds Review Like the Stalker, it has little armor, only having plating on its head, chest, and wingarms. Its tail is composed of a diamond shaped sail with two triangular prongs above the it, each prong having a Purgewater canister below it. It has Sparkers on the shoulders, resource containers on the elbows, a damage dampener container on the top of the left fin, and a noxious canister on the top of the right fin. It has two massive black wings used for flight, and two smaller "tail fin" wings on its back, likely used for locomotion. On its back are a pair of antennae that it uses to call reinforcements, and near the base of the tail is a radar. It has bomb launchers on its chest that can be used as a weapon, and a stealth device below that allows the Dreadwing to go invisible, similar to the Stalkers. Its throat contains a Metalbite sac that allows it to use acid clouds or projectiles, and a stamina drain container on the back of the neck. Its face contains two bat-like ears that can cause blinding flashes, and two detachable fangs it uses for biting. Both variants are resistant to Fire and Purgewater while being vulnerable to Frost and Shock.The Dreadwing resembles a vampire bat, albeit far larger than any bat in nature. There are only two known variants of the Tideripper. Destroy both sacs to fully remove Purgewater effect from its body slam attacks. Tear off to collect this resource or shoot with an Acid Arrow to detonate. Tear off to collect this resource or shoot with a Fire Arrow to detonate. Tear off to collect this resource or shoot with a Shock Arrow to detonate.īlaze storage. Vulnerable to damage, but only extends when Purgewater supplies are depleted. Detach or destroy to disable its Water Spin attack. Signal transmitter used to call in machine reinforcements.Ī large rotational device that can fire powerful streams of Purgewater. Detach or destroy to disable tail attacks. Tear off to collect this resource or shoot with a Plasma Arrow to detonate.Ī large metal tail used as a primary melee weapon. Tear off to collect this resource or shoot with a Frost Arrow to detonate. Tear off to collect its contents.Ĭhillwater storage. Storage container for valuable resources. Extremely vulnerable to damage if exposed. Destroy all pouches to remove Purgewater effect from certain attacks. Tear off to collect its contents.Ī powerful cannon that blasts high-pressure beams of Purgewater. Resource and materials storage for internal functions. Hard outer casing to protect synthetic muscle and operational systems. The heart on its chest is a massive structural weakness, and can be targeted for significant damage. When depleted of water, it will expose its exhaust ports, which can be a viable weak spot. Tiderippers also have a barrage of charging attacks, which include slamming into enemies or swiping them with its tail.ĭestroying the tidal disk and Purgewater cannons leave it unable to shoot Purgewater. It can also use Purgewater to propel itself long distances, in order to attack far-away threats. The Tideripper specializes in Purgewater attacks, which it can fire from cannons on its head and the rotating disc on its back. They only come onto dry land if they detect a threat (such as a hunter), although they will occasionally waddle onto shore. They are generally found in lakes or the ocean, where they filter sediment for resources. Typical for large machines, the Tideripper is predominantly solitary. In the center of the chest is the Tideripper's heart, and four big exhaust ports are present on the back and tailbase for when purgewater is depleted. Sparkers and Glowblast Canisters are present in its hindquarters, and storage and Chillwater canisters are equipped on its tail, which ends in a larger flipper. On its back is a half-disc structure that can shoot water from three segments and can rotate. It stands on four flipper-like appendages it uses for swimming and land traversal. Its mouth contains a giant drill that can open each segment, two Purgewater guns on the sides of its head that shoot pressurized water beams, and two resource canisters on its "horns." It has four small Purgewater sacs lining its neck, and two bigger Purgewater sacs on its underbelly. The Tideripper is a large amphibious machine reminiscent of a plesiosaur.
